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Its funny to me how this game was loved on the wii 2 years ago but now that its in hd plays the exact same awesome game of tennis even better in some places but its getting no love and being called gimmicky? this is exactly why i trusted my own opinion on the demo and the fun i had on the wii version and bought this game and love it! as do most everyone who has purchased and ignored the reviews.anyone i have talked to or seen thats bought it are very happy with their purchase.online is a blast! far better experience online then top spin 4 where half the people that are on cant connect to eachother do to 2ks classic server errors lol. All things considered, I’m afraid that playing against the CPU won’t have much replay value. But the baseliners and all-around players pretty much all feel the same, aside from the absurdly fast Rafael Nadal. The serve-and-volleyers come to the net reliably, and it’s satisfying to prevent a young John McEnroe from playing his preferred style by keeping him pinned back with deep topsin-heavy shots. There are some variations in play style among CPU opponents, but not enough.
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In this game, that style just doesn’t appear to work. Many real-life players achieve great success by simply slugging it out with their opponents, baseline-to-baseline, and trying to outlast them. But in real life, there’s more than one way to win a point, and this game doesn’t reflect that very well. Passing shots are extremely difficult to pull off and lobs are woefully ineffective.Īs far as tactics go, the tried-and-true strategy of keeping your opponent running around to all corners of the court works well. This becomes especially problematic when the CPU attacks the net. But on higher levels, the CPU will reach (and make good contact with) pretty much everything. On lower difficulty levels, the game is easier because the CPU players can’t get to anything you hit, not because they make any mistakes. They also almost never hit unforced errors. Grand Slam Tennis 2 won't be mistaken for a pure sim of tennis.īut even though the game isn’t a pure sim, there are a lot of unrealistic elements that detract from the overall experience. In short, this game nails the “pick-up-and-play” factor, and there are no enormous game-breaking flaws in the core gameplay. Matches seem relatively shallow at first, but nuances emerge as you continue to play. Most of the time, the ball will end up where you meant to hit it. But in between those extremes, there’s a decent game of tennis.įirst, it’s important to mention that this isn’t a sim-style tennis experience. On the lowest levels, the CPU players trip all over themselves trying to get to the ball and move like slugs.
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On the highest levels, the CPU almost never misses a shot.
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It’s challenging to evaluate Grand Slam Tennis 2’s gameplay, because it’s a completely different experience depending on what difficulty level you select.
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